We have an updated report [Version - 2023] available. Kindly sign up to get the sample of the report.

Virtual and Augmented Reality Market - Size, Share, Trends, and Forecast to 2027

  • Report Code : 213794
  • Industry : Telecom and IT
  • Published On : Sep 2018
  • Pages : 250
  • Publisher : Coherent Market Insights
  • Format: WMR PPT FormatWMR PDF Format

The virtual and augmented reality market was valued at US$ 5.16 billion in 2016 and is projected to reach US$ 401.8 billion by 2025, according to a new market research report Virtual and Augmented Reality Market by Component (Software and Hardware [Head Mounted Device, Input Systems]), by Application (Videogames, Engineering, Healthcare, Live Events, Video Entertainment, Real State, Retail, Military, and Training & Education), and Geography-Global Forecast to 2025 by Coherent Market Insights.

Virtual reality is a technology to generate a three dimensional digital environment to provide realistic experience to the user. Similarly, augmented reality is experiencing actual reality amplified with virtual data and images, which exists at the same time in the real world. Increasing adoption of virtual reality in various applications is one of the key factors for growth of the market. Therapy, games, and movies are some of the applications of this technology. Enterprises use this technology for application in education, training such as virtual meetings, virtual offices for remote teams, on the job training etc. Moreover the increasing adoption of head mounted device also accelerates the augmented and virtual reality market globally, according to coherent market insights in 2016, 14.9 million units of head mounted devices have sold globally.

Browse 40 Market Data Tables and 60 Figures spread through 300 Pages and in-depth TOC on "" Virtual and Augmented reality Market by Component (Software, Hardware), by Hardware (Head Mounted Device, Input Systems), by Application (Videogames, Engineering, Healthcare, Live Events, Video Entertainment, Real State, Retail, Military, Training & Education), and Geography-Global Forecast to 2025""

To know the latest trends and insights prevalent in the Virtual and Augmented reality Market, click the link below

https://www.coherentmarketinsights.com/market-insight/virtual-and-augmented-reality-market-1106

Key Takeaways of the Virtual and Augmented Reality Market:

Global virtual and augmented reality market was valued at US$ 5.16 billion in 2016 and is projected to reach US$ 401.8 billion by 2025, exhibiting a CAGR of 62.24% over the forecast period
The gaming segments held the dominant position in 2016 and is projected to retain its dominance throughout the forecast period. The rising demand for virtual reality based games and supportive platforms is a major factor for growth of the segment. For example in 2016, Sony launched a PlayStation VR in the market. In addition to this the increasing global gaming market also fuels the augmented and virtual reality market globally. According to Coherent Market Insights in 2016, the global gaming market generated revenue of US$ 101 billion globally.
Among components, the hardware segment held the dominant position in 2016 and is projected to retain its dominance throughout the forecast period. Due to highly adoption of head mounted devices for various applications such as gaming, live streaming, education, and marketing, the segment is expected to retain its dominance throughout the forecast period. According to Coherent Market Insights, by 2018, head mounted devices sales is projected to reach 38.8 million units globally.
Various enterprises are providing virtual reality technology for offering relatively better retail experience to its tech savvy customers. For examples: NIKEiD is an online service provided by Nike. Through this, customers can customize shoes online before purchasing. Similarly, the Audi has adopted the technology by permitting users to use head mounted devices to see the interior of the vehicles. Companies are increasingly using virtual and augmented reality for construction and architectural application. Through this technology, companies can show their model structure before investing high capital in various projects.
North America region held the dominant position in the virtual and augmented reality market in 2016 and is projected to retain its dominance throughout the forecast period. The U.S. and Canada are growth engines in the region. According to Coherent Market Insights, in 2017, spending on augmented and virtual reality in the U.S. is estimated to be pegged at around US$ 3.2 billion
Some of the major players in the global virtual and augmented reality market are Blippar Inc., Cyberglove Systems LLC., Daqri LLC, EON Reality, Inc., Google Inc., Infinity Augmented Reality Inc., Magic Leap, Inc., Meta Company, Metaio GmbH, Microsoft Corporation, Oculus VR, LLC, Osterhout Design Group (ODG), Qualcomm Inc., Samsung Electronics Co., Ltd., and Vuzix Corporation.



Choose License Type

Happy To Assist You

Contact Images

We will be happy to help you find what you need. Please call us or write to us:

Frequently Asked Questions

This report incorporates the analysis of factors that augments the market growth. Report presents competitive landscape of the global market. This also provides the scope of different segments and applications that can potentially influence the market in the future. The analysis is based on current market trends and historic growth data. It includes detailed market segmentation, regional analysis, and competitive landscape of the industry.
The report efficiently evaluates the current market size and provides industry forecast. The market was valued at xxx Million US$ in 2019, and is expected to grow at a CAGR of xx% during the period 2020-2027.
The report efficiently evaluates the current market size and provides forecast for the industry in terms of Value (US$ Mn) and Volume (Thousands Units).
  • Types
  • Applications
  • Technology
  • End-use Industries
  • Regions
The report share key insights on the following:
  • Current market size
  • Market forecast
  • Market opportunities
  • Key drivers and restraints
  • Regulatory scenario
  • Industry trend
  • Pestle analysis
  • Porter’s analysis
  • New product approvals/launch
  • Promotion and marketing initiatives
  • Pricing analysis
  • Competitive landscape
It helps the businesses in making strategic decisions.
Customization helps the organization to gain insight on specific segments and regions of interest. Thus, WMR offers tailored report information based on business requirement in order to take strategic calls.
Contact us

mapicon
Sales Office (U.S.):
Worldwide Market Reports, 533 Airport Boulevard, Suite 400, Burlingame, CA 94010, United States

mapicon+1-415-871-0703

mapicon
Asia Pacific Intelligence Center (India):
Worldwide Market Reports, 403, 4th Floor, Bremen Business Center, Aundh, Pune, Maharashtra 411007, India.

Newsletter

Want us to send you latest updates of the current trends, insights, and more, signup to our newsletter (for alerts, special offers, and discounts).


Secure Payment By:
paymenticon

This website is secured Origin CA certificate on the server, Comodo, Firewall and Verified Sitelock Malware Protection

secureimg

© 2024 Worldwide Market Reports. All Rights Reserved