Global In-flight Entertainment (IFE) Market Data Survey Report 2014-2027

Summary


The global In-flight Entertainment (IFE) market will reach xxx Million USD in 2019 with CAGR xx% 2019-2027.

In-flight entertainment (IFE) is an advanced solution that allows passenger to stay connected during traveling and offer entertainment by delivering truly immersive experience. This includes latest-and-greatest monitors, peripherals to connect with Personal Electronic Devices (PEDs), in-seat power, handsets, servers, tools, and a broad catalog of apps and games. In-flight entertainment system provides convenience and luxury to the passenger throughout the journey. This solution also provides moving-map systems, audio entertainment, video entertainment, personal televisions, and in-flight movies.

Increasing number of long-distance flights is the prime factor fueling the adoption of in-flight entertainment solution in aircraft for making the journey comfortable and enjoyable. Technological advancement in the field of satellite communication is also expected to fuel market growth. Moreover, rising introduction of more advanced in-flight entertainment solution by key players in order to expand their presence in the market is further expected to foster the market growth. For instance, in November 2019, JetBlue the only major U.S. airline with free high-speed Fly-Fi® and seatback screens at every seat, on every plane, has launched more inflight entertainment (IFE) options that are promised to deliver its newest onboard offerings from SHOWTIME, Spotify, INSCAPE and PressReader.

From the geographical perspective, North America is expected to significant growth over the forecast period and this can be attributed to strong presence of the manufacturer in the region such as Boeing which is engaged in the production and selling of airplanes, rotorcraft, rockets, satellites, telecommunications equipment, and missiles. At the same time, Europe is also expected to gain significant traction in the market on the account of rising introduction of next-generation IFE solution. For instance, in May 2019, Collins Aerospace has introduced its next-generation Evolution™ seat, which seamlessly combines commercial first-class seating with executive aircraft seating.

On the flip side, the high cost of networking technologies and connectivity hardware solutions are expected to hinder market growth.

Key manufacturers are included based on company profile, sales data and product specifications etc.:
Financial Highlights
Gogo LLC
Zodiac Aerospace
Thales Group
Honeywell International
Rockwell Collins
Global Eagle Entertainment, Inc.
Lufthansa Systems GmbH & Co. Kg
Panasonic Avionics Corporation
Viasat Inc.
Digecor, Inc.
SITAONAIR

Major applications as follows:
Narrow Body Aircraft
Wide Body Aircraft
Very Large Aircraft

Major Type as follows:
Moving-map systems
Audio entertainment
Video entertainment
In-flight games
Others

Regional market size, production data and export & import:
Asia-Pacific
North America
Europe
South America
Middle East & Africa

Key Players

  • In September 2019, JetBlue partnered with Thales AVANT to introduced A220 IFE. The planes feature 10″ HD screens at every seat, an audio/video on demand entertainment suite. Moreover, the plane also includes picture-in-picture and personal device pairing are also part of the AVANT solution for JetBlue.
  • In November 2018, SkyLights Merger with Allomind to offer SkyLights to further progress in its mission to bring virtual reality to the in-flight entertainment space.
  • In August 2019, Evelop Airlines has announced that to continue its inflight entertainment services agreement with content and connectivity provider Global Eagle. The new contract includes licensing, programming and delivery of movie and television content from major Hollywood and other international studios, increasing the media load by 80%.
Table of Contents
1 Global Market Overview
1.1 Scope of Statistics
1.1.1 Scope of Products
1.1.2 Scope of Manufacturers
1.1.3 Scope of Application
1.1.4 Scope of Type
1.1.5 Scope of Regions/Countries
1.2 Global Market Size
2 Regional Market
2.1 Regional Production
2.2 Regional Demand
2.3 Regional Trade
3 Key Manufacturers
3.1 Financial Highlights
3.1.1 Company Information
3.1.2 Product & Services
3.1.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
3.1.4 Recent Development
3.2 Gogo LLC
3.2.1 Company Information
3.2.2 Product & Services
3.2.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
3.2.4 Recent Development
3.3 Zodiac Aerospace
3.3.1 Company Information
3.3.2 Product & Services
3.3.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
3.3.4 Recent Development
3.4 Thales Group
3.4.1 Company Information
3.4.2 Product & Services
3.4.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
3.4.4 Recent Development
3.5 Honeywell International
3.5.1 Company Information
3.5.2 Product & Services
3.5.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
3.5.4 Recent Development
3.6 Rockwell Collins
3.6.1 Company Information
3.6.2 Product & Services
3.6.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
3.6.4 Recent Development
3.7 Global Eagle Entertainment, Inc.
3.7.1 Company Information
3.7.2 Product & Services
3.7.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
3.7.4 Recent Development
3.8 Lufthansa Systems GmbH & Co. Kg
3.8.1 Company Information
3.8.2 Product & Services
3.8.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
3.8.4 Recent Development
3.9 Panasonic Avionics Corporation
3.9.1 Company Information
3.9.2 Product & Services
3.9.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
3.9.4 Recent Development
3.10 Viasat Inc.
3.10.1 Company Information
3.10.2 Product & Services
3.10.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
3.10.4 Recent Development
3.11 Digecor, Inc.
3.11.1 Company Information
3.11.2 Product & Services
3.11.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
3.12 SITAONAIR
3.12.1 Company Information
3.12.2 Product & Services
3.12.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
4 Major Application
4.1 Narrow Body Aircraft
4.1.1 Overview
4.1.2 Narrow Body Aircraft Market Size and Forecast
4.2 Wide Body Aircraft
4.2.1 Overview
4.2.2 Wide Body Aircraft Market Size and Forecast
4.3 Very Large Aircraft
4.3.1 Overview
4.3.2 Very Large Aircraft Market Size and Forecast
5 Market by Type
5.By Moving-map systems
5.1 Moving-map systems
5.1.1 Overview
5.1.2 Moving-map systems Market Size and Forecast
5.2 Audio entertainment
5.2.1 Overview
5.2.2 Audio entertainment Market Size and Forecast
5.3 Video entertainment
5.3.1 Overview
5.3.2 Video entertainment Market Size and Forecast
5.4 In-flight games
5.4.1 Overview
5.4.2 In-flight games Market Size and Forecast
5.5 Others
5.5.1 Overview
5.5.2 Others Market Size and Forecast
6 Price Overview
6.1 Price by Manufacturers
6.2 Price by Application
6.3 Price by Type
7 Conclusion

Fig Global In-flight Entertainment (IFE) Market Size and CAGR 2013-2018 (Million USD)
Fig Global In-flight Entertainment (IFE) Market Size and CAGR 2013-2018 (Volume)
Fig Global In-flight Entertainment (IFE) Market Forecast and CAGR 2019-2025 (Million USD)
Fig Global In-flight Entertainment (IFE) Market Forecast and CAGR 2019-2025 (Volume)
Fig Narrow Body Aircraft Market Size and CAGR 2013-2018 (Million USD)
Fig Narrow Body Aircraft Market Size and CAGR 2013-2018 (Volume)
Fig Narrow Body Aircraft Market Forecast and CAGR 2019-2025 (Million USD)
Fig Narrow Body Aircraft Market Forecast and CAGR 2019-2025 (Volume)
Fig Wide Body Aircraft Market Size and CAGR 2013-2018 (Million USD)
Fig Wide Body Aircraft Market Size and CAGR 2013-2018 (Volume)
Fig Wide Body Aircraft Market Forecast and CAGR 2019-2025 (Million USD)
Fig Wide Body Aircraft Market Forecast and CAGR 2019-2025 (Volume)
Fig Very Large Aircraft Market Size and CAGR 2013-2018 (Million USD)
Fig Very Large Aircraft Market Size and CAGR 2013-2018 (Volume)
Fig Very Large Aircraft Market Forecast and CAGR 2019-2025 (Million USD)
Fig Very Large Aircraft Market Forecast and CAGR 2019-2025 (Volume)
Fig Moving-map systems Market Size and CAGR 2013-2018 (Million USD)
Fig Moving-map systems Market Size and CAGR 2013-2018 (Volume)
Fig Moving-map systems Market Forecast and CAGR 2019-2025 (Million USD)
Fig Moving-map systems Market Forecast and CAGR 2019-2025 (Volume)
Fig Audio entertainment Market Size and CAGR 2013-2018 (Million USD)
Fig Audio entertainment Market Size and CAGR 2013-2018 (Volume)
Fig Audio entertainment Market Forecast and CAGR 2019-2025 (Million USD)
Fig Audio entertainment Market Forecast and CAGR 2019-2025 (Volume)
Fig Video entertainment Market Size and CAGR 2013-2018 (Million USD)
Fig Video entertainment Market Size and CAGR 2013-2018 (Volume)
Fig Video entertainment Market Forecast and CAGR 2019-2025 (Million USD)
Fig Video entertainment Market Forecast and CAGR 2019-2025 (Volume)
Fig In-flight games Market Size and CAGR 2013-2018 (Million USD)
Fig In-flight games Market Size and CAGR 2013-2018 (Volume)
Fig In-flight games Market Forecast and CAGR 2019-2025 (Million USD)
Fig In-flight games Market Forecast and CAGR 2019-2025 (Volume)
Fig Others Market Size and CAGR 2013-2018 (Million USD)
Fig Others Market Size and CAGR 2013-2018 (Volume)
Fig Others Market Forecast and CAGR 2019-2025 (Million USD)
Fig Others Market Forecast and CAGR 2019-2025 (Volume)

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