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(Post-pandemic Era)-Global Game Camera Market (Sales, Revenue, Price, Gross Profit and Competitors Analysis of Major Market) from 2015-2026

  • Report Code : 471611
  • Industry : Electronics
  • Published On : Nov 2020
  • Pages : 114
  • Publisher : XYZ Research
  • Format: WMR PPT FormatWMR PDF Format

Summary

As the world continues to deal with COVID-19, economies are moving into recession, under multiple adverse factors, the GDP of European and American countries in the second quarter suffered a historical contraction. At an annualized rate, the US GDP fell by 32.9% month on month, while the overall GDP of the euro zone fell by 12.1%.

Moreover, the economic prospects of Europe and the United States in the third quarter under the epidemic situation are hardly optimistic. The resumption of work and production not only brought economic data back, but also triggered a rebound in the epidemic situation. At present, the United States is still the 'epicenter' of the global epidemic. The total number of confirmed cases has exceeded 4.8 million, and the epidemic situation in some European countries has also rebounded. Affected by this, more than 20 states in the United States have announced the suspension or withdrawal of part of the economic restart plan. Britain and Italy have also decided to extend the state of emergency. The rebound of the epidemic situation has posed considerable risks to the economic prospects of Europe and the United States.
In the second quarter of this year, US GDP shrank by 9.5% on a month on month basis, or 32.9% at an annual rate, the largest decline since the 1940s. Data show that the sharp decline in personal consumption is the main drag on the U.S. GDP growth in the second quarter.
Compared with the United States, Europe's economic contraction in the second quarter was smaller, but it was also the lowest on record, with Germany and France contracting more than 10%. According to the data released by the Federal Bureau of statistics, Germany's GDP fell by 10.1% in the second quarter after adjusting for prices, seasons and working days, the largest decline since the quarterly economic data were available in 1970.
Thanks to the effective control and policy support of the new epidemic, China's economy rebounded sharply in the second quarter. The growth rate of manufacturing industry, which accounted for about 28% of GDP, rebounded sharply to 4.4% from the negative value in the first quarter. Chinese original equipment manufacturers (OEMs) and suppliers are ramping up production. And there are increased investments in digital footprints in manufacturing. OEMs in other parts of the world are offering incentives to drive sales. XYZResearch published a report for global Game Camera market in this environment.

In terms of revenue, this research report indicated that the global Game Camera market was valued at USD XXX million in 2019, and it is expected to reach a value of USD XXX million by 2026, at a CAGR of XX % over the forecast period 2021-2026. Correspondingly, the forecast analysis of Game Camera industry comprises of China, USA, Japan, India, Korea and South America, with the production and revenue data in each of the sub-segments.

The ????Prometheus Group aims at producing XX Game Camera in 2020, with XX % production to take place in global market, ????Vista Outdoor accounts for a volume share of XX %.

Regional Segmentation (Value; Revenue, USD Million, 2015 - 2026) of Game Camera Market by XYZResearch Include
China
EU
USA
Japan
India
Southeast Asia
South America
Competitive Analysis; Who are the Major Players in Game Camera Market?
Prometheus Group
Vista Outdoor
Wildgame Innovations
Bgha Inc.
Moultrie
Reconyx
Spypoint
Cuddeback
GSM Outdoors
Bolymedia
Ltl Acorn
...
Major Type of Game Camera Covered in XYZResearch report:
Pixel <8MP
8-12MP
Pixel >12MP
Application Segments Covered in XYZResearch Market
Security Camera
Hunting
Security Camera
Others

For any other requirements, please feel free to contact us and we will provide you customized report.

Table of Contents

Global Game Camera Market Analysis 2020, With Top Companies, Production, Revenue, Consumption, Price and Growth Rate
1 Market Scope
    1.1 Product Details and Introduction
      1.1.1 Pixel <8MP -Product Introduction and Major Manufacturers
      1.1.2 8-12MP -Product Introduction and Major Manufacturers
      1.1.3 Pixel >12MP -Product Introduction and Major Manufacturers
    1.2 Market Snapshot
      1.2.1 Major Companies Overview
      1.2.2 Market Concentration
      1.2.3 Six-Year Compound Annual Growth Rate (CAGR)
2 Global Game Camera Market Assessment, by Segmentation
    2.1 Type Breakdown Estimates & Forecast, Sales Volume (2015-2026)
    2.2 Type Breakdown Estimates & Forecast, Sales Value (2015-2026)
    2.3 Application Breakdown Estimates & Forecast, by Application (2015-2026)
3 Regional Market Analysis
    3.1 China Game Camera Market
      3.1.1 Top Companies leading Game Camera Development in China (2015-2020)
      3.1.2 Sales Value of Major Company in China Market (2015-2020)
      3.1.3 China Game Camera Price (USD/Unit), by Type (2019-2020)
      3.1.4 Sales in China Market, by Type (2015-2026)
    3.2 EU Game Camera Market
      3.2.1 Top Companies leading Game Camera Development in EU (2015-2020)
      3.2.2 Sales Value of Major Company in EU Market (2015-2020)
      3.2.3 EU Game Camera Price (USD/Unit), by Type (2019-2020)
      3.2.4 Sales in EU Market, by Type (2015-2026)
    3.3 USA Game Camera Market
      3.3.1 Top Companies leading Game Camera Development in USA (2015-2020)
      3.3.2 Sales Value of Major Company in USA Market (2015-2020)
      3.3.3 USA Game Camera Price (USD/Unit), by Type (2019-2020)
      3.3.4 Sales in USA Market, by Type (2015-2026)
    3.4 Japan Game Camera Market
      3.4.1 Top Companies leading Game Camera Development in Japan (2015-2020)
      3.4.2 Sales Value of Major Company in Japan Market (2015-2020)
      3.4.3 Japan Game Camera Price (USD/Unit), by Type (2019-2020)
      3.4.4 Sales in Japan Market, by Type (2015-2026)
    3.5 India Game Camera Market
      3.5.1 Top Companies leading Game Camera Development in India (2015-2020)
      3.5.2 Sales Value of Major Company in India Market (2015-2020)
      3.5.3 India Game Camera Price (USD/Unit), by Type (2019-2020)
      3.5.4 Sales in India Market, by Type (2015-2026)
    3.6 Southeast Asia Game Camera Market
      3.6.1 Top Companies leading Game Camera Development in Southeast Asia (2015-2020)
      3.6.2 Sales Value of Major Company in Southeast Asia Market (2015-2020)
      3.6.3 Southeast Asia Game Camera Price (USD/Unit), by Type (2019-2020)
      3.6.4 Sales in Southeast Asia Market, by Type (2015-2026)
    3.7 South America Game Camera Market
      3.7.1 Top Companies leading Game Camera Development in South America (2015-2020)
      3.7.2 Sales Value of Major Company in South America Market (2015-2020)
      3.7.3 South America Game Camera Price (USD/Unit), by Type (2019-2020)
      3.7.4 Sales in South America Market, by Type (2015-2026)
4 Value Chain (Impact of COVID-19)
    4.1 Game Camera Value Chain Analysis
      4.1.1 Upstream
      4.1.2 Downstream
    4.2 COVID-19 Impact on Game Camera Industry
      4.2.1 Industrial Policy Issued Under the Epidemic Situation
    4.3 Cost-Under the Epidemic Situation
      4.3.1 Cost of Raw Material
    4.4 Channel Analysis
      4.4.1 Distribution Channel-Under the Epidemic Situation
      4.4.2 Distributors
5 Regional Market Forecast (2021-2026)
    5.1 Global Game Camera Sales and Growth Rate (2021-2026)
    5.2 Global Game Camera Sales Value and Growth Rate (2021-2026)

6 Game Camera Competitive Analysis
     6.1 Prometheus Group
        6.1.1 Prometheus Group Company Profiles
        6.1.2 Prometheus Group Product Introduction
        6.1.3 Prometheus Group Game Camera Production, Revenue (2015-2020)
        6.1.4 SWOT Analysis
     6.2 Vista Outdoor
        6.2.1 Vista Outdoor Company Profiles
        6.2.2 Vista Outdoor Product Introduction
        6.2.3 Vista Outdoor Game Camera Production, Revenue (2015-2020)
        6.2.4 SWOT Analysis
     6.3 Wildgame Innovations
        6.3.1 Wildgame Innovations Company Profiles
        6.3.2 Wildgame Innovations Product Introduction
        6.3.3 Wildgame Innovations Game Camera Production, Revenue (2015-2020)
        6.3.4 SWOT Analysis
     6.4 Bgha Inc.
        6.4.1 Bgha Inc. Company Profiles
        6.4.2 Bgha Inc. Product Introduction
        6.4.3 Bgha Inc. Game Camera Production, Revenue (2015-2020)
        6.4.4 SWOT Analysis
     6.5 Moultrie
        6.5.1 Moultrie Company Profiles
        6.5.2 Moultrie Product Introduction
        6.5.3 Moultrie Game Camera Production, Revenue (2015-2020)
        6.5.4 SWOT Analysis
     6.6 Reconyx
        6.6.1 Reconyx Company Profiles
        6.6.2 Reconyx Product Introduction
        6.6.3 Reconyx Game Camera Production, Revenue (2015-2020)
        6.6.4 SWOT Analysis
     6.7 Spypoint
        6.7.1 Spypoint Company Profiles
        6.7.2 Spypoint Product Introduction
        6.7.3 Spypoint Game Camera Production, Revenue (2015-2020)
        6.7.4 SWOT Analysis
     6.8 Cuddeback
        6.8.1 Cuddeback Company Profiles
        6.8.2 Cuddeback Product Introduction
        6.8.3 Cuddeback Game Camera Production, Revenue (2015-2020)
        6.8.4 SWOT Analysis
     6.9 GSM Outdoors
        6.9.1 GSM Outdoors Company Profiles
        6.9.2 GSM Outdoors Product Introduction
        6.9.3 GSM Outdoors Game Camera Production, Revenue (2015-2020)
        6.9.4 SWOT Analysis
     6.10 Bolymedia
        6.10.1 Bolymedia Company Profiles
        6.10.2 Bolymedia Product Introduction
        6.10.3 Bolymedia Game Camera Production, Revenue (2015-2020)
        6.10.4 SWOT Analysis
     6.11 Ltl Acorn
7 Conclusion

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