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Global Gaming Headset Market Analysis 2016-2020 and Forecast 2021-2026

  • Report Code : 659839
  • Industry : Electronics
  • Published On : Mar 2021
  • Pages : 96
  • Publisher : 99strategy
  • Format: WMR PPT FormatWMR PDF Format

Snapshot

The global Gaming Headset market size is estimated at xxx million USD with a CAGR xx% from 2016-2020 and is expected to reach xxx Million USD in 2021 with a CAGR xx% from 2021 to 2026. The report begins from overview of Industry Chain structure, and describes industry environment, then analyses market size and forecast of Gaming Headset by product, region and application, in addition, this report introduces market competition situation among the vendors and company profile, besides, market price analysis and value chain features are covered in this report.

Product Type Coverage (Market Size & Forecast, Major Company of Product Type etc.):
Wired Headsets
Wireless Headsets

Company Coverage (Company Profile, Sales Revenue, Price, Gross Margin, Main Products etc.):
Sennheiser
SteelSeries
Turtle Beach
Cooler Master
Creative Technology
Mad Catz
Hyperx (Kingston)
Corsair
Gioteck
Logitech
Razer
Roccat
Sades
Sentey
Skullcandy
Kotion Electronic
SADES
Somic
ASTRO Gaming
Audio-Technica

Application Coverage (Market Size & Forecast, Different Demand Market by Region, Main Consumer Profile etc.):
Personal Use
Commercial Use

Region Coverage (Regional Production, Demand & Forecast by Countries etc.):
North America (U.S., Canada, Mexico)
Europe (Germany, U.K., France, Italy, Russia, Spain etc.)
Asia-Pacific (China, India, Japan, Southeast Asia etc.)
South America (Brazil, Argentina etc.)
Middle East & Africa (Saudi Arabia, South Africa etc.)

Table of Contents
1 Industry Overview
1.1 Gaming Headset Industry
Figure Gaming Headset Industry Chain Structure
1.1.1 Overview
1.1.2 Development of Gaming Headset
1.2 Market Segment
1.2.1 Upstream
Table Upstream Segment of Gaming Headset
1.2.2 Downstream
Table Application Segment of Gaming Headset
Table Global Gaming Headset Market 2016-2026, by Application, in USD Million
1.2.3 COVID-19 Impact
1.3 Cost Analysis
2 Industry Environment (PEST Analysis)
2.1 Policy
2.2 Economics
2.3 Sociology
2.4 Technology
3 Gaming Headset Market by Type
3.1 By Type
3.1.1 Wired Headsets
Table Major Company List of Wired Headsets
3.1.2 Wireless Headsets
Table Major Company List of Wireless Headsets
3.2 Market Size
Table Global Gaming Headset Market 2016-2020, by Type, in USD Million
Figure Global Gaming Headset Market Growth 2016-2020, by Type, in USD Million
Table Global Gaming Headset Market 2016-2020, by Type, in Volume
Figure Global Gaming Headset Market Growth 2016-2020, by Type, in Volume
3.3 Market Forecast
Table Global Gaming Headset Market Forecast 2021-2026, by Type, in USD Million
Table Global Gaming Headset Market Forecast 2021-2026, by Type, in Volume
4 Major Companies List
4.1 Sennheiser (Company Profile, Sales Data etc.)
4.1.1 Sennheiser Profile
Table Sennheiser Overview List
4.1.2 Sennheiser Products & Services
4.1.3 Sennheiser Business Operation Conditions
Table Business Operation of Sennheiser (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
4.2 SteelSeries (Company Profile, Sales Data etc.)
4.2.1 SteelSeries Profile
Table SteelSeries Overview List
4.2.2 SteelSeries Products & Services
4.2.3 SteelSeries Business Operation Conditions
Table Business Operation of SteelSeries (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
4.3 Turtle Beach (Company Profile, Sales Data etc.)
4.3.1 Turtle Beach Profile
Table Turtle Beach Overview List
4.3.2 Turtle Beach Products & Services
4.3.3 Turtle Beach Business Operation Conditions
Table Business Operation of Turtle Beach (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
4.4 Cooler Master (Company Profile, Sales Data etc.)
4.4.1 Cooler Master Profile
Table Cooler Master Overview List
4.4.2 Cooler Master Products & Services
4.4.3 Cooler Master Business Operation Conditions
Table Business Operation of Cooler Master (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
4.5 Creative Technology (Company Profile, Sales Data etc.)
4.5.1 Creative Technology Profile
Table Creative Technology Overview List
4.5.2 Creative Technology Products & Services
4.5.3 Creative Technology Business Operation Conditions
Table Business Operation of Creative Technology (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
4.6 Mad Catz (Company Profile, Sales Data etc.)
4.6.1 Mad Catz Profile
Table Mad Catz Overview List
4.6.2 Mad Catz Products & Services
4.6.3 Mad Catz Business Operation Conditions
Table Business Operation of Mad Catz (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
4.7 Hyperx (Kingston) (Company Profile, Sales Data etc.)
4.7.1 Hyperx (Kingston) Profile
Table Hyperx (Kingston) Overview List
4.7.2 Hyperx (Kingston) Products & Services
4.7.3 Hyperx (Kingston) Business Operation Conditions
Table Business Operation of Hyperx (Kingston) (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
4.8 Corsair (Company Profile, Sales Data etc.)
4.8.1 Corsair Profile
Table Corsair Overview List
4.8.2 Corsair Products & Services
4.8.3 Corsair Business Operation Conditions
Table Business Operation of Corsair (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
4.9 Gioteck (Company Profile, Sales Data etc.)
4.9.1 Gioteck Profile
Table Gioteck Overview List
4.9.2 Gioteck Products & Services
4.9.3 Gioteck Business Operation Conditions
Table Business Operation of Gioteck (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
4.10 Logitech (Company Profile, Sales Data etc.)
4.10.1 Logitech Profile
Table Logitech Overview List
4.10.2 Logitech Products & Services
4.10.3 Logitech Business Operation Conditions
Table Business Operation of Logitech (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
4.11 Razer (Company Profile, Sales Data etc.)
4.11.1 Razer Profile
Table Razer Overview List
4.11.2 Razer Products & Services
4.11.3 Razer Business Operation Conditions
Table Business Operation of Razer (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
4.12 Roccat (Company Profile, Sales Data etc.)
4.12.1 Roccat Profile
Table Roccat Overview List
4.12.2 Roccat Products & Services
4.12.3 Roccat Business Operation Conditions
Table Business Operation of Roccat (Sales Revenue, Cost, Gross Margin)
4.13 Sades (Company Profile, Sales Data etc.)
4.13.1 Sades Profile
Table Sades Overview List
4.13.2 Sades Products & Services
4.13.3 Sades Business Operation Conditions
Table Business Operation of Sades (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
4.14 Sentey (Company Profile, Sales Data etc.)
4.14.1 Sentey Profile
Table Sentey Overview List
4.14.2 Sentey Products & Services
4.14.3 Sentey Business Operation Conditions
Table Business Operation of Sentey (Sales Revenue, Cost, Gross Margin)
4.15 Skullcandy (Company Profile, Sales Data etc.)
4.15.1 Skullcandy Profile
Table Skullcandy Overview List
4.15.2 Skullcandy Products & Services
4.15.3 Skullcandy Business Operation Conditions
Table Business Operation of Skullcandy (Sales Revenue, Cost, Gross Margin)
4.16 Kotion Electronic (Company Profile, Sales Data etc.)
4.16.1 Kotion Electronic Profile
Table Kotion Electronic Overview List
4.16.2 Kotion Electronic Products & Services
4.16.3 Kotion Electronic Business Operation Conditions
Table Business Operation of Kotion Electronic (Sales Revenue, Cost, Gross Margin)
4.17 SADES (Company Profile, Sales Data etc.)
4.17.1 SADES Profile
Table SADES Overview List
4.17.2 SADES Products & Services
4.17.3 SADES Business Operation Conditions
Table Business Operation of SADES (Sales Revenue, Cost, Gross Margin)
4.18 Somic (Company Profile, Sales Data etc.)
4.18.1 Somic Profile
Table Somic Overview List
4.18.2 Somic Products & Services
4.18.3 Somic Business Operation Conditions
Table Business Operation of Somic (Sales Revenue, Cost, Gross Margin)
4.19 ASTRO Gaming (Company Profile, Sales Data etc.)
4.19.1 ASTRO Gaming Profile
Table ASTRO Gaming Overview List
4.19.2 ASTRO Gaming Products & Services
4.19.3 ASTRO Gaming Business Operation Conditions
Table Business Operation of ASTRO Gaming (Sales Revenue, Cost, Gross Margin)
4.20 Audio-Technica (Company Profile, Sales Data etc.)
4.20.1 Audio-Technica Profile
Table Audio-Technica Overview List
4.20.2 Audio-Technica Products & Services
4.20.3 Audio-Technica Business Operation Conditions
Table Business Operation of Audio-Technica (Sales Revenue, Cost, Gross Margin)
5 Market Competition
5.1 Company Competition
Table Global Gaming Headset Sales Revenue 2016-2020, by Company, in USD Million
Table Global Gaming Headset Sales Revenue Share 2016-2020, by Company, in USD Million
Figure Global Gaming Headset Sales Revenue Share in 2020, by Company, in USD Million
Table Global Gaming Headset Sales Volume 2016-2020, by Company, in Volume
Table Global Gaming Headset Sales Volume Share 2016-2020, by Company, in Volume
Figure Global Gaming Headset Sales Volume Share in 2020, by Company, in Volume
5.2 Regional Market by Company
Figure North America Gaming Headset Market Concentration, in 2020
Figure Europe Gaming Headset Market Market Concentration, in 2020
Figure Asia-Pacific Gaming Headset MMarket Concentration, in 2020
Figure South America Gaming Headset Market Concentration, in 2020
Figure Middle East & Africa Gaming Headset Market Concentration, in 2020
6 Demand by End Market
6.1 Demand Situation
6.1.1 Demand in Personal Use
Figure Gaming Headset Demand in Personal Use, 2016-2020, in USD Million
Figure Gaming Headset Demand in Personal Use, 2016-2020, in Volume
6.1.2 Demand in Commercial Use
Figure Gaming Headset Demand in Commercial Use, 2016-2020, in USD Million
Figure Gaming Headset Demand in Commercial Use, 2016-2020, in Volume
6.2 Regional Demand Comparison
Table Regional Demand Comparison List
Table Major Application in Different Regions
6.3 Demand Forecast
Table Gaming Headset Demand Forecast 2021-2026, by Application, in USD Million
Figure Gaming Headset Market Growth 2021-2026, by Application, in USD Million
Figure Gaming Headset Market Share in 2026, by Application, in USD Million
Table Gaming Headset Demand Forecast 2021-2026, by Application, in Volume
Table Gaming Headset Market Growth 2021-2026, by Application, in Volume
Table Gaming Headset Market Share in 2026, by Application, in Volume
6.4 Impact of the COVID-19 on the Demand
7 Region Operation
7.1 Regional Production
Table Gaming Headset Production 2016-2020, by Region, in USD Million
Table Gaming Headset Production 2016-2020, by Region, in Volume
7.2 Regional Market
Table Global Gaming Headset Market 2016-2020, by Region, in USD Million
Table Global Gaming Headset Market Share 2016-2020, by Region, in USD Million
Table Global Gaming Headset Market 2016-2020, by Region, in Volume
Table Global Gaming Headset Market Share 2016-2020, by Region, in Volume
7.3 by Region
7.3.1 North America
7.3.1.1 Overview
Figure North America Gaming Headset Market Size and Growth 2016-2020, in USD Million
Figure North America Gaming Headset Market Size and Growth 2016-2020, in Volume
7.3.1.2 by Country (U.S., Canada, Mexico)
Table North America Gaming Headset Market Size 2016-2020, by Country, in USD Million
Table North America Gaming Headset Market Size 2016-2020, by Country, in Volume
7.3.2 Europe
7.3.2.1 Overview
Figure Europe Gaming Headset Market Size and Growth 2016-2020, in USD Million
Figure Europe Gaming Headset Market Size and Growth 2016-2020, in Volume
7.3.2.2 by Country (Germany, U.K., France, Italy, Russia, Spain etc.)
Table Europe Gaming Headset Market Size 2016-2020, by Country, in USD Million
Table Europe Gaming Headset Market Size 2016-2020, by Country, in Volume
7.3.3 Asia-Pacific
7.3.3.1 Overview
Figure Asia-Pacific Gaming Headset Market Size and Growth 2016-2020, in USD Million
Figure Asia-Pacific Gaming Headset Market Size and Growth 2016-2020, in Volume
7.3.3.2 by Country (China, India, Japan, Southeast Asia etc.)
Table Asia-Pacific Gaming Headset Market Size 2016-2020, by Country, in USD Million
Table Asia-Pacific Gaming Headset Market Size 2016-2020, by Country, in Volume
7.3.4 South America
7.3.4.1 Overview
Figure South America Gaming Headset Market Size and Growth 2016-2020, in USD Million
Figure South America Gaming Headset Market Size and Growth 2016-2020, in Volume
7.3.4.2 by Country (Brazil, Argentina etc.)
Table South America Gaming Headset Market Size 2016-2020, by Country, in USD Million
Table South America Gaming Headset Market Size 2016-2020, by Country, in Volume
7.3.5 Middle East & Africa
7.3.5.1 Overview
Figure Middle East & Africa Gaming Headset Market Size and Growth 2016-2020, in USD Million
Figure Middle East & Africa Gaming Headset Market Size and Growth 2016-2020, in Volume
7.3.5.2 by Country (Saudi Arabia, South Africa etc.)
Table Middle East & Africa Gaming Headset Market Size 2016-2020, by Country, in USD Million
Table Middle East & Africa Gaming Headset Market Size 2016-2020, by Country, in Volume
7.4 Regional Import & Export
7.5 Regional Forecast
Table Gaming Headset Market Forecast 2021-2026, by Region, in USD Million
Table Gaming Headset Market Forecast 2021-2026, by Region, in Volume
8 Marketing & Price
8.1 Price and Margin
8.1.1 Price Trends
8.1.2 Factors of Price Change
Table Price Factors List
8.1.3 Manufacturers Gross Margin Analysis
8.2 Marketing Channel
Figure Marketing Channels Overview
9 Research Conclusion

List of Table
1. Table Upstream Segment of Gaming Headset
2. Table Application Segment of Gaming Headset
3. Table Global Gaming Headset Market 2016-2026, by Application, in USD Million
4. Table Major Company List of Wireless Headsets
5. Table Global Gaming Headset Market 2016-2020, by Type, in USD Million
6. Table Global Gaming Headset Market 2016-2020, by Type, in Volume
7. Table Global Gaming Headset Market Forecast 2021-2026, by Type, in USD Million
8. Table Global Gaming Headset Market Forecast 2021-2026, by Type, in Volume
9. Table Sennheiser Overview List
10. Table Business Operation of Sennheiser (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
11. Table SteelSeries Overview List
12. Table Business Operation of SteelSeries (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
13. Table Turtle Beach Overview List
14. Table Business Operation of Turtle Beach (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
15. Table Cooler Master Overview List
16. Table Business Operation of Cooler Master (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
17. Table Creative Technology Overview List
18. Table Business Operation of Creative Technology (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
19. Table Mad Catz Overview List
20. Table Business Operation of Mad Catz (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
21. Table Hyperx (Kingston) Overview List
22. Table Business Operation of Hyperx (Kingston) (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
23. Table Corsair Overview List
24. Table Business Operation of Corsair (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
25. Table Gioteck Overview List
26. Table Business Operation of Gioteck (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
27. Table Logitech Overview List
28. Table Business Operation of Logitech (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
29. Table Razer Overview List
30. Table Business Operation of Razer (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
31. Table Roccat Overview List
32. Table Business Operation of Roccat (Sales Revenue, Cost, Gross Margin)
33. Table Sades Overview List
34. Table Business Operation of Sades (Sales Revenue, Sales Volume, Price, Cost, Gross Margin)
35. Table Sentey Overview List
36. Table Business Operation of Sentey (Sales Revenue, Cost, Gross Margin)
37. Table Skullcandy Overview List
38. Table Business Operation of Skullcandy (Sales Revenue, Cost, Gross Margin)
39. Table Kotion Electronic Overview List
40. Table Business Operation of Kotion Electronic (Sales Revenue, Cost, Gross Margin)
41. Table SADES Overview List
42. Table Business Operation of SADES (Sales Revenue, Cost, Gross Margin)
43. Table Somic Overview List
44. Table Business Operation of Somic (Sales Revenue, Cost, Gross Margin)
45. Table ASTRO Gaming Overview List
46. Table Business Operation of ASTRO Gaming (Sales Revenue, Cost, Gross Margin)
47. Table Audio-Technica Overview List
48. Table Business Operation of Audio-Technica (Sales Revenue, Cost, Gross Margin)
49. Table Global Gaming Headset Sales Revenue 2016-2020, by Company, in USD Million
50. Table Global Gaming Headset Sales Revenue Share 2016-2020, by Company, in USD Million
51. Table Global Gaming Headset Sales Volume 2016-2020, by Company, in Volume
52. Table Global Gaming Headset Sales Volume Share 2016-2020, by Company, in Volume
53. Table Regional Demand Comparison List
54. Table Major Application in Different Regions
55. Table Gaming Headset Demand Forecast 2021-2026, by Application, in USD Million
56. Table Gaming Headset Demand Forecast 2021-2026, by Application, in Volume
57. Table Gaming Headset Market Growth 2021-2026, by Application, in Volume
58. Table Gaming Headset Market Share in 2026, by Application, in Volume
59. Table Gaming Headset Production 2016-2020, by Region, in USD Million
60. Table Gaming Headset Production 2016-2020, by Region, in Volume
61. Table Global Gaming Headset Market 2016-2020, by Region, in USD Million
62. Table Global Gaming Headset Market Share 2016-2020, by Region, in USD Million
63. Table Global Gaming Headset Market 2016-2020, by Region, in Volume
64. Table Global Gaming Headset Market Share 2016-2020, by Region, in Volume
65. Table North America Gaming Headset Market Size 2016-2020, by Country, in USD Million
66. Table North America Gaming Headset Market Size 2016-2020, by Country, in Volume
67. Table Europe Gaming Headset Market Size 2016-2020, by Country, in USD Million
68. Table Europe Gaming Headset Market Size 2016-2020, by Country, in Volume
69. Table Asia-Pacific Gaming Headset Market Size 2016-2020, by Country, in USD Million
70. Table Asia-Pacific Gaming Headset Market Size 2016-2020, by Country, in Volume
71. Table South America Gaming Headset Market Size 2016-2020, by Country, in USD Million
72. Table South America Gaming Headset Market Size 2016-2020, by Country, in Volume
73. Table Middle East & Africa Gaming Headset Market Size 2016-2020, by Country, in USD Million
74. Table Middle East & Africa Gaming Headset Market Size 2016-2020, by Country, in Volume
75. Table Gaming Headset Market Forecast 2021-2026, by Region, in USD Million
76. Table Gaming Headset Market Forecast 2021-2026, by Region, in Volume
77. Table Price Factors List

List of Figure
1. Figure Gaming Headset Industry Chain Structure
2. Figure Global Gaming Headset Market Growth 2016-2020, by Type, in USD Million
3. Figure Global Gaming Headset Market Growth 2016-2020, by Type, in Volume
4. Figure Global Gaming Headset Sales Revenue Share in 2020, by Company, in USD Million
5. Figure Global Gaming Headset Sales Volume Share in 2020, by Company, in Volume
6. Figure North America Gaming Headset Market Concentration, in 2020
7. Figure Europe Gaming Headset Market Market Concentration, in 2020
8. Figure Asia-Pacific Gaming Headset MMarket Concentration, in 2020
9. Figure South America Gaming Headset Market Concentration, in 2020
10. Figure Middle East & Africa Gaming Headset Market Concentration, in 2020
11. Figure Gaming Headset Demand in Personal Use, 2016-2020, in USD Million
12. Figure Gaming Headset Demand in Personal Use, 2016-2020, in Volume
13. Figure Gaming Headset Demand in Commercial Use, 2016-2020, in USD Million
14. Figure Gaming Headset Demand in Commercial Use, 2016-2020, in Volume
15. Figure Gaming Headset Market Growth 2021-2026, by Application, in USD Million
16. Figure Gaming Headset Market Share in 2026, by Application, in USD Million
17. Figure North America Gaming Headset Market Size and Growth 2016-2020, in USD Million
18. Figure North America Gaming Headset Market Size and Growth 2016-2020, in Volume
19. Figure Europe Gaming Headset Market Size and Growth 2016-2020, in USD Million
20. Figure Europe Gaming Headset Market Size and Growth 2016-2020, in Volume
21. Figure Asia-Pacific Gaming Headset Market Size and Growth 2016-2020, in USD Million
22. Figure Asia-Pacific Gaming Headset Market Size and Growth 2016-2020, in Volume
23. Figure South America Gaming Headset Market Size and Growth 2016-2020, in USD Million
24. Figure South America Gaming Headset Market Size and Growth 2016-2020, in Volume
25. Figure Middle East & Africa Gaming Headset Market Size and Growth 2016-2020, in USD Million
26. Figure Middle East & Africa Gaming Headset Market Size and Growth 2016-2020, in Volume
27. Figure Marketing Channels Overview

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This report incorporates the analysis of factors that augments the market growth. Report presents competitive landscape of the global market. This also provides the scope of different segments and applications that can potentially influence the market in the future. The analysis is based on current market trends and historic growth data. It includes detailed market segmentation, regional analysis, and competitive landscape of the industry.
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